Simulation game machine

Amusement devices: games – Including means for processing electronic data – In a game including a simulated projectile

Patent

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Details

434253, A63F 1300

Patent

active

061428701

ABSTRACT:
A simulation game machine relatively moves a virtual character displayed on a monitor in a game space in accordance with control by a player using an operation unit. The simulation game machine includes a pair of dummy skis, jump switches for instructing the character to initiate jumping, and a jump controller for controlling the character to jump in accordance with an instruction from the jump switches.

REFERENCES:
patent: 4817950 (1989-04-01), Goo
patent: 5139261 (1992-08-01), Openiano
patent: 5423554 (1995-06-01), Davis
patent: 5551701 (1996-09-01), Bouton et al.
patent: 5713794 (1998-02-01), Shimojima et al.
patent: 6022272 (2000-02-01), Sano
patent: 6045446 (2000-04-01), Ohshima

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