Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Simulated game
Patent
1992-07-27
1994-05-10
Harrison, Jessica J.
Amusement devices: games
Aerial projectile game; game element or accessory therefor...
Simulated game
273312, 273313, 434 22, A63F 922, F41G 326
Patent
active
053101928
ABSTRACT:
A video game set (1) displays a sighting mark on a television receiver (4). A player shoots this sighting mark by a shooting scope (5). At this time, the shift between a coordinate position of the sighting mark and a coordinate position which is shot is operated by the video game set (1) and is stored as a correction value. When the player shoots a target in a game mode, the coordinate position which is shot is corrected on the basis of the correction value stored in the video game set (1).
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patent: 4185825 (1980-01-01), Bromley
patent: 4205847 (1980-06-01), Steiger
patent: 4210329 (1980-07-01), Steiger et al.
patent: 4395045 (1983-07-01), Baer
patent: 4481000 (1984-11-01), Mohon
patent: 4619616 (1986-10-01), Clarke
patent: 4813682 (1989-03-01), Okada
patent: 5090708 (1992-02-01), Gerlitz et al.
Harrison Jessica J.
Nintendo Co. Ltd.
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