Shading of images using texture

Computer graphics processing and selective visual display system – Computer graphics processing – Attributes

Reexamination Certificate

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C345S420000, C345S473000, C345S584000, C345S606000

Reexamination Certificate

active

11117898

ABSTRACT:
Colors are obtained and used to shade two-dimensional non-photo realistic images of three-dimensional models. The colors are stored as texels in texture maps. The texels are chosen to shade the images based on their orientation in a scene. The colors may be obtained once, in a pre-rendering process. The colors may then be selected in a run-time process.

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