Amusement devices: games – Puzzles – Jumping movement
Patent
1992-07-17
1993-09-21
Millin, V.
Amusement devices: games
Puzzles
Jumping movement
273275, A63F 908
Patent
active
052462307
ABSTRACT:
A single player game combining chance and strategy comprised of a field of play comprised of 100 positions in 10 rows and 10 columns, a set of 75 markers comprised of 6 subsets, the markers in each subset being coded to indicate permissible placements on the positions in the field, the subset sets being comprised of a first subset of 30 markers, a second subset of 30 markers, a third subset of 5 markers, a fourth subset of 5 markers, a fifth subset of 4 markers and a sixth subset of 1 marker along with means for random selection, marker by marker, as each individually selected marker is placed in one of its permissible positions on the field, the game being concluded when all of the markers have been placed in the field or when there is no permissible placement in the field of the last marker selected.
REFERENCES:
patent: 471666 (1892-03-01), Doty
patent: 1068449 (1913-07-01), Reeder
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patent: 4448423 (1984-05-01), Augusta
patent: 4896889 (1990-01-01), Kuhn
patent: 4934711 (1990-06-01), Runstein
patent: 5058896 (1991-10-01), Bez
No. 333 Marble Solitaire, Mar. 1970 Toy Fair, p. 10.
No. 650 Far East Checkers "Chinese Checkers", Mar. 1970 Toy Fair, p. 10.
Millin V.
Wong S.
Zuber Arvid V.
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