Amusement devices: games – Including means for processing electronic data – Credit/debit monitoring or manipulation
Reexamination Certificate
2006-12-12
2006-12-12
Thai, Xuan M. (Department: 3713)
Amusement devices: games
Including means for processing electronic data
Credit/debit monitoring or manipulation
C463S033000
Reexamination Certificate
active
07147560
ABSTRACT:
Methods and apparatus for selection of a target for attachment. In one implementation, a method of selecting a target for attachment by a moving character in a video game, wherein the character has a position and a velocity, includes: selecting one of a plurality of attachable objects as a candidate object, wherein each attachable object is of an object type from among one or more object types; determining if the candidate object is available according to the current position of the character and the object type of the candidate object; and if the candidate object is available, determining a cost for the candidate object according to the position and velocity of the character and the object type of the candidate object, wherein the cost represents an acceleration to attach the character to the candidate object.
REFERENCES:
patent: 6336864 (2002-01-01), Nakanishi
patent: 6494784 (2002-12-01), Matsuyama et al.
patent: 6712703 (2004-03-01), Miyamoto et al.
Cross Alan
Frommer William S.
Frommer & Lawrence & Haug LLP
Sony Computer Entertainment America Inc.
Thai Xuan M.
LandOfFree
Selection of targets for attachment does not yet have a rating. At this time, there are no reviews or comments for this patent.
If you have personal experience with Selection of targets for attachment, we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and Selection of targets for attachment will most certainly appreciate the feedback.
Profile ID: LFUS-PAI-O-3715691