Amusement devices: games – Physical skill or ability – Timed reaction or race to a finish
Patent
1990-10-19
1992-05-26
Shapiro, Paul E.
Amusement devices: games
Physical skill or ability
Timed reaction or race to a finish
A63F 900
Patent
active
051160650
ABSTRACT:
A table game comprising a stationary base and a rotating playing area. The playing area contains a plurality of buttons which can be pressed down. A playing card with a random arrangement of holes which lines up with the buttons lets the buttons contact an electrical grid if a hole is under a button. If there is no hole under a button, the button cannot contact the electrical grid. If the button does contact the electrical grid it completes a circuit. That circuit causes a projectile to be projected from the top of the playing area into the direction of the player. A timer is used that allows a set period of time for the player to choose a button before the projectile automatically projects. The timer and grid circuit can be closed only when the rotating playing area is pointing toward the player. When a player finishes his turn he quickly turns the playing area away from himself to open the electrical circuit before the projectile is projected at him.
REFERENCES:
patent: 1374139 (1921-04-01), Denniss
patent: 2100280 (1937-11-01), Goldberger
patent: 3602503 (1971-08-01), Schwartz et al.
patent: 4103890 (1978-08-01), Treasarden
patent: 4300762 (1981-11-01), Goldfarb et al.
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