Robust tetrahedralization and triangulation method with...

Computer graphics processing and selective visual display system – Computer graphics processing – Three-dimension

Reexamination Certificate

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C345S428000, C345S624000, C716S030000, C716S030000

Reexamination Certificate

active

07075532

ABSTRACT:
A tetrahedralization and triangulation method used with the proximity based rounding method to satisfy topological consistency of tetrahedralization with the bounded precision of a digital computer is described. Tetrahedralization is applied to a VLSI design, and more specifically for solving Maxwell's equation to extract parasitic capacitances and 3-D optical proximity correction applications. The exactness of solving Maxwell's equation and finite element analysis depends on the correctness of the topological properties of the tetrahedralization. Among the important aspects of the correctness of the topological properties is the absence of spurious intersection of two or more tetrahedra. In a typical digital computer, numbers are represented using finite sized words. Round-off errors occur when a long number is represented using the finite word size. As a result, tetrahedralization loses its topological consistency. The proximity based rounding method finds potential locations of spurious intersections and pre-corrects these locations to avoid the generation of any topological inconsistencies.

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