Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Simulated game
Patent
1994-06-29
1995-09-26
Harrison, Jessica J.
Amusement devices: games
Aerial projectile game; game element or accessory therefor...
Simulated game
273311, 273 85G, 273 86B, 446175, 446454, 446455, 446456, A63H 3004
Patent
active
054529018
ABSTRACT:
A remote controllable toy including a plurality of passive toy units, a plurality of transmitters for remotely controlling the passive toy units, and synchronizing signal transmitting means for transmitting a synchronizing signal to the passive toy units and the transmitters. Each of the transmitters of the passive toy units transmits a control signal for controlling the corresponding passive toy unit when identifying a transmission timing allocated thereto by referring to the synchronizing signal. Each of the passive toy units receives both the synchronizing signal and the control signal, and identifies the timing allocated thereto by referring to the received synchronizing signal, so that it is actuated in accordance with the control signal received within the timing allocated thereto.
REFERENCES:
patent: 3444646 (1969-05-01), Domashovetz
patent: 4810224 (1989-03-01), De Vincent
patent: 4828525 (1989-05-01), Okano
patent: 4924216 (1990-05-01), Leung
patent: 4938843 (1990-07-01), Yavetz
patent: 4987349 (1991-01-01), Nakamura
patent: 5098110 (1992-03-01), Yang
patent: 5127658 (1992-07-01), Openiano
Nakada Takashi
Nitobe Masaaki
Harrison Jessica J.
Kabushiki Kaisha B-AI
Owens Kerry
Rhodes, Jr. R. Gale
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