Reasoning machine

Boots – shoes – and leggings

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G06F 1518

Patent

active

048294500

ABSTRACT:
A computer system which learns or assimilates its experience into a hierarchical arrangement. The current set of events, represented as a general directed graph of nodes and arcs, is incorporated into a memory. After each observation or input, the resulting graph is analyzed to determine if any cycles exist. Each cycle is reduced to a single node. This collapsing of the graph creates a hierarchial arrangement of the past events. Each successive level of hierarchy, by burying the details, is a more generalized model of the past experiences. In this manner, not only are computational and memory requirements reduced, but, the computer system will learn from past events which to permit use in such applications as robotics or general operator inquiry and interaction.

REFERENCES:
Hierarchy in Sequential and Concurrent Systems; Michael Manthey; Computing Research Laboratory; New Mexico State University; MCCS-86-51.

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