Rear entry booth and seat for a sit-down video game

Amusement devices: games – Games accessories – All video game accessories

Patent

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Details

273 85G, 273DIG28, 434 43, A63B 7100, A63F 706, G09B 1100

Patent

active

049601172

ABSTRACT:
A floor-standing video game player enclosure booth is disclosed. The enclosure booth is characterized by being a rear entry booth--that is, the player enters from the end of the booth facing the booth's front wall. The booth additionally includes a player seat. The seat is positioned within the enclosure booth so that, when occupied by a player who is looking directly forward toward the front wall, that player's horizontal field of view is interrupted on at least about 180.degree. by the front and side walls of the enclosure. In this configuration, the front and side walls substantially eliminate distractions and permit the player to focus his energies and attention on the game. The open rear permits substantial numbers of spectators to participate in the game without distracting the player. In preferred embodiments, the player seat is movable, closer to and further from the front wall, so as to give a plurality of game-playing positions adapted for larger and smaller game players. Means for accomplishing this seat movement are disclosed.

REFERENCES:
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patent: D287032 (1986-12-01), Funai
patent: 2700227 (1955-01-01), Arkell et al.
patent: 3078093 (1963-02-01), Hotkin et al.
patent: 3205592 (1965-09-01), Wood, Jr.
patent: 3283418 (1966-11-01), Brewer et al.
patent: 3902755 (1975-09-01), Sirot
patent: 4464117 (1984-08-01), Foerst

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