Real-time projection of voxel-based object

Computer graphics processing and selective visual display system – Computer graphics processing – Three-dimension

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345427, G06T 1700

Patent

active

057811946

ABSTRACT:
Fast real-time rendering of a voxel-based 3-D object is achieved by constructing a surface voxel chain and using incremental vectors in describing positions of the chain elements. The rotations of all incremental vectors from a world space into a camera space are performed prior to a real-time imaging process, and the resulting rotations are stored in a lookup table. During the real-time process, only the information for surface voxels is stored and transformed; therefore, the required memory size for the 2-D imaging process is dramatically reduced, while the speed is greatly increased.

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