Quadrilateral mesh generation method and apparatus

Computer graphics processing and selective visual display system – Computer graphics processing – Three-dimension

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G06F 1500

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active

061219738

ABSTRACT:
A method and appatatus for generating a quadrilateral mesh comprising a plurality of quadrilateral elements from a triangular mesh comprising a plurality of triangular elements by performing the following operations: for each candidate quadrilateral element comprising a pair of adjacent triangular elements (also referred to as a pair of adjacent triangular elements in embodiments), calculating a first evaluation value which represents a relationship between the candidate quadrilateral element and an alignment direction of quadrilateral elements specified by a user and a second evaluation value which relates to the shape of the candidate quadrilateral element; and selecting, by using the first and the second evaluation values, a candidate quadrilateral element to be used as an element of the quadrilateral mesh among the candidate quadrilateral elements. It is possible to further include a step of calculating, for each candidate quadrilateral element, a third evaluation value which takes a first value when there is no other triangular element to make a pair with any triangular element comprising a candidate quadrilateral element and takes a second value when there is one. As a result, in the aforementioned selecting step may give higher priority in the selection to a candidate quadrilateral element whose third evaluation value takes the first value.

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