Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Target
Patent
1973-12-14
1976-03-02
Oechsle, Anton O.
Amusement devices: games
Aerial projectile game; game element or accessory therefor...
Target
273135AA, 273135AC, A63F 300
Patent
active
039408639
ABSTRACT:
A game fostering the telling of a story based on iconographic stimuli. A set of objects and figurines are set up on a stimulus board. Each of these objects functions as an icon tending to invoke a significant primary emotion. Dice having different indicia on the faces thereof are thrown by the players. If a first indicia comes up, the players select one, two or three icons about which a story is told. The number of icons selected is a function of a numerical indicia on the die face. If a second indicia comes up, a card is selected which refers to an emotional category and calls for the player to tell a story about an icon on the board that fits the emotional category. Intermediate awards are given for each storytelling. Intermediate rewards during the game and more concrete rewards at the end of the game enhance the game feature and provide an incentive for storytelling and fantasizing.
REFERENCES:
patent: 2026082 (1935-12-01), Darrow
patent: 2506184 (1950-05-01), Twining
patent: 2959871 (1960-11-01), Honkavaara
patent: 3055662 (1962-09-01), Kemp
patent: 3722885 (1973-03-01), Leaf
Oechsle Anton O.
Psychotherapeutic Devices, Inc.
Taylor Joseph R.
LandOfFree
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