Polygon binning process for tile-based rendering

Computer graphics processing and selective visual display system – Computer graphics processing – Three-dimension

Reexamination Certificate

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C345S420000, C345S421000, C345S427000, C345S428000, C345S582000, C345S620000, C345S621000, C345S622000

Reexamination Certificate

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06975318

ABSTRACT:
Binning polygons in a three-dimensional graphics system includes constructing a first bounding box around a first-level polygon, the first bounding box including tiles that contain the first-level polygon, subdividing the first-level polygon into second-level polygons if the first bounding box exceeds a predetermined size, and constructing bounding boxes around each second-level polygon. The second bounding box includes fewer tiles than the first bounding box.

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