Playing cards for an educational game

Amusement devices: games – Card or tile games – cards or tiles therefor – With functional back indicia

Patent

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Details

273299, 273302, 273303, 273431, 273308, 273243, A63F 100, A63F 918, A63F 300

Patent

active

055517005

DESCRIPTION:

BRIEF SUMMARY
TECHNICAL FIELD

The invention relates to a pack of playing cards for an educational game. The game may be of especial interest for children, although it may also be played by adults.


BACKGROUND ART

The need for encouraging children to learn is well-known, and to this end a number of games have been devised over the years. Many such games involve the use of cards which carry questions for the child to answer. Particularly well-known are so-called flash card games in which the front face of a card carries a question for the child to answer. Such questions may be in the form of a straightforward question, an arithmetical problem such as 4+7=?, or a picture of an object which the child has to spell. Other card games are known in which the front face of the card bears both the question and the answer. With such games the question is read to the child by another person, the card face only being shown to the child after he has answered.
Unfortunately in such games the `educational` content is very high and the `game` content is low, with the result that the child becomes bored and loses interest. The need therefore is for the `game` content to be increased so that the child is keen to continue, and it is to this end that the present invention is directed.
Most children are familiar with so-called "die-and-track" games. In such games a board is provided on which is printed a track of sequential rectangles leading from a "start" position to an "end" position. Each player in the game has an identifying piece, such as a coloured disc, which can be placed in a rectangle on the track. The player throws a die and his identifying piece is moved along the track by the number of rectangles equal to that shown on the upper face of the die. "Ludo" and "Snakes and Ladders" are well-known examples of such a game. Such die-and-track games are both very familiar and very popular. The present invention provides an arrangement whereby for such a game the die is replaced by cards bearing the depiction of a die face, and a player is required to answer a question on the card before he can advance his piece.


DISCLOSURE OF THE INVENTION

According to the invention a pack of playing cards for an educational game comprises a plurality of cards, each card having a front and rear face, each card having disposed on the front face thereof at least one question, and each card having disposed thereon the answer to the (or) each question, and each card having disposed thereon a depiction of a die-face.
Preferably the pack of cards comprises a plurality of sets of cards, each set depicting a different face of a multifaced die. Thus, for example, 48 cards might be divided into six sets of eight cards, the first set bearing the die face "1", the second set bearing the die face "2", and so on through the sets so that the sixth set bears the die face "6". The six sets are therefore appropriate to a normal six-faced die. Naturally, further sets might be provided as appropriate of a multi-faced die having more than six faces is used. In this description if the word die (dice) is used without qualification it is to be understood that a normal cubic six-faced die (dice) is intended.
Conveniently the questions of any pack relate to one educational aspect or discipline, such as arithmetic, spelling, history, general knowledge, and so on. Packs of cards carrying questions appropriate to adults may also be provided.
Preferably a full complement of cards comprises a number of packs of cards, each pack relating to a different aspect or discipline. For example, in each full complement of cards there may be four packs of cards relating to arithmetic, spelling, history and general knowledge respectively, the cards in each pack being identified by these words or the letters A, S, H and K respectively.
Preferably, each card carries a plurality of questions of different degrees of difficulty appropriate to players of different ages or abilities.
Preferably also, the question(s) and answer(s) are disposed on one face of the card. The depiction of the die-face

REFERENCES:
patent: D59761 (1921-11-01), McCarthy
patent: 4121823 (1978-10-01), McBride
patent: 4124214 (1978-11-01), Pavis
patent: 4273337 (1981-06-01), Carrera et al.
patent: 4315627 (1982-02-01), Schlegel et al.
patent: 4355812 (1982-10-01), McCullough
patent: 4443012 (1984-04-01), Makovic et al.
patent: 4714255 (1987-12-01), Henry et al.
What's the Word, Karian Corporation, 1984.

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