Playing card war simulation game

Amusement devices: games – Card or tile games – cards or tiles therefor

Reexamination Certificate

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Details

C273S262000, C273S308000

Reexamination Certificate

active

06254099

ABSTRACT:

BACKGROUND OF THE INVENTION
The invention relates to a playing card war simulation game. More particularly, the invention relates to an interactive card game played by two players wherein each player draws, holds, and deploys a series of cards from a card deck, each of which represents different facets of a military confrontation. Confrontation outcomes are determined according to the cards used by each of the players during game play.
Card based games have become increasingly popular. Spawned perhaps by the hundreds of games invented for the traditional 52 card deck, specialized games have been devised which use specialized card decks. However, in addition to the specialized card decks, many of these games also require further equipment or a pre-printed game board in order for game play to commence.
Typically these games are based upon fantasy situations. They employ imaginary places, monsters, magical weapons and imaginary creatures. Few games attempt to accurately simulate real world places, historical events, and real circumstances.
While these units may be suitable for the particular purpose employed, or for general use, they would not be as suitable for the purposes of the present invention as disclosed hereafter.
SUMMARY OF THE INVENTION
It is an object of the invention to produce a card game which simulates war-time confrontation, by employing elements which simulate the weapons, strengths, and economic power of nations at war.
It is another object of the invention to produce a card game which is challenging to play. Accordingly the game must be played according to various rules which challenge the player to carefully consider each move and make strategic decisions throughout game play.
It is further object of the invention that the ultimate path of the game is partially determined by the cards that the players draw from their card decks. Accordingly, each card may depict a particular land, air or sea weapon, a power level increase, or a funds level increase. The weapons are deployed according a player according to his the accumulated power and fund levels.
It is a still further object of the invention that each weapon has its own characteristics which determine its effectiveness against other weapons. Accordingly, each weapon has its own attack characteristics for determining success or failure when attacking the opponent's land, sea, or air weapons, and has its own defense characteristics which determine its success or failure in defending against attacks by the other player.
The invention is a war simulation card game, played by two players alternating turns, upon a game surface having two player sides, using two decks of cards—one associated with each player. Each player side has a weapon zone, an available resource pile and a depleted resource pile. The cards include weapons cards and resource cards. Cards are drawn from the deck into each player's hand—several initially and then one at the start of each turn. One resource card may be placed in the available resource pile per turn. The weapon cards each have resource requirements, attack specifications, and defense specifications. The player may take one of the weapon cards out of his hand and place it in the weapon zone if sufficient resources are present in the available resource pile to meet the resource requirements of that weapons card. The resources thus used are moved to the depleted resource pile. Weapons cards in the player's weapon zone confronting the opponent's weapon cards can selectively eliminate each other according to their respective attack specification and defense specification. Each turn the player moves the contents of the depleted resource pile into the available resource pile.
To the accomplishment of the above and related objects the invention may be embodied in the form illustrated in the accompanying drawings. Attention is called to the fact, however, that the drawings are illustrative only. Variations are contemplated as being part of the invention, limited only by the scope of the claims.


REFERENCES:
patent: 4979750 (1990-12-01), Endrody
patent: 5090707 (1992-02-01), Patz
patent: 5112059 (1992-05-01), Mundle
patent: 5435568 (1995-07-01), Black
patent: 5810359 (1998-09-01), Wilkins

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