Computer graphics processing and selective visual display system – Computer graphics processing – Three-dimension
Reexamination Certificate
2006-05-05
2011-12-20
Wang, Andrew (Department: 2628)
Computer graphics processing and selective visual display system
Computer graphics processing
Three-dimension
C345S428000, C345S581000, C345S582000, C345S520000, C345S501000, C345S503000, C345S505000, C345S506000, C345S536000, C345S545000, C711S006000, C711S100000, C711S113000, C711S125000, C711S202000
Reexamination Certificate
active
08081184
ABSTRACT:
Systems and methods for assembling pixel shader program threads for execution based on resource limitations of a multithreaded processor may improve processing throughput. Pixels to be processed by the pixel shader program are assembled into a launch group for processing by the multithreaded processor as multiple shader program threads. The pixels are assembled based on parameter storage resource limitations of the multithreaded processor so that common parameters shared by multiple pixels are not stored separately for each pixel. Therefore, the limited parameter storage resources are efficiently used, allowing more shader program threads to execute simultaneously.
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Merouan Abderrahim
NVIDIA Corporation
Patterson & Sheridan LLP
Wang Andrew
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