Pixel reordering for improved texture mapping

Computer graphics processing and selective visual display system – Computer graphic processing system – Plural graphics processors

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345516, 345521, 345430, G09G 536

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active

058524517

ABSTRACT:
A system and method for reordering memory references for pixels to improved bandwidth and performance in texture mapping systems and other graphics systems by improving memory locality in conventional page-mode memory systems. Pixel memory references are received from a client graphics engine and placed in a pixel priority heap. The pixel priority heap reorders the pixel memory references so that references requiring a currently open page are, in general, processed before references that require page breaks. Reordered pixel memory references are transmitted to a memory controller for accessing memory.

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