Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Target
Patent
1988-02-23
1989-03-28
Picard, Leo P.
Amusement devices: games
Aerial projectile game; game element or accessory therefor...
Target
273DIG28, 446175, 364513, 901 47, A63F 922
Patent
active
048157333
ABSTRACT:
A robotic game apparatus comprises a CRT display. A robot has a photo detector which faces a screen of the CRT display and detects an image on the screen. On the screen of the CRT display, images which differ, for example, in brightness or the like are formed in response to different codes. The photo detector of the robot generates a code signal responding to a change in image brightness or the like. This code signal is decoded, and motors or the like are controlled to cause corresponding movements of the arms and body of the robot.
REFERENCES:
patent: 2540144 (1951-02-01), Stern
patent: 3095653 (1963-06-01), Corrigan
patent: 4086724 (1978-05-01), McCaslini
patent: 4201012 (1980-05-01), Marshall
patent: 4243972 (1981-01-01), Toussaint
patent: 4329684 (1982-05-01), Monteath
patent: 4395045 (1983-06-01), Baer
patent: 4398720 (1983-08-01), Jones et al.
patent: 4496158 (1985-01-01), Baer
patent: 4583950 (1986-04-01), Schroeder
patent: 4613942 (1986-09-01), Chen
patent: 4659919, Price
patent: 4675519 (1987-06-01), Price
"Game Player", Sep. 1985 issue of Popular Science, p. 64.
Jackson Larry A.
Nintendo Co. Ltd.
Picard Leo P.
LandOfFree
Photosensing video game control system does not yet have a rating. At this time, there are no reviews or comments for this patent.
If you have personal experience with Photosensing video game control system, we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and Photosensing video game control system will most certainly appreciate the feedback.
Profile ID: LFUS-PAI-O-1653969