Amusement devices: games – Including means for processing electronic data – Credit/debit monitoring or manipulation
Reexamination Certificate
2011-05-17
2011-05-17
Suhol, Dmitry (Department: 3716)
Amusement devices: games
Including means for processing electronic data
Credit/debit monitoring or manipulation
C463S020000, C463S026000
Reexamination Certificate
active
07942736
ABSTRACT:
The present invention is a player participatory bonus game intended for use in a gaming environment. After a primary game event triggers play of the bonus game, the player is presented with a game arena which shows start points, end points, and locations in between where game pieces may be placed. The game pieces are specially themed so that the player wins by created a path or flow from a start point to an end point, using selected bonus pieces and placing them on the indicated location points.
REFERENCES:
patent: 5980384 (1999-11-01), Barrie
patent: 5996997 (1999-12-01), Kamille
patent: 6761633 (2004-07-01), Riendeau et al.
Nintendo, Pipe Dream Instruction Manual, Copyright 1988, pp. 1-17.
Jaibo Software, Pipe Fun, Copyright 2000-2002, pp. 1-4.
Super Nintendo Entertainment System, Tetris and Dr. Mairo, Copyright 1994, pp. 1-30.
DePalma Michael
Mincey Jeff
Bally Gaming International, Inc.
Rustemeyer Melina K.
Steptoe & Johnson LLP
Suhol Dmitry
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