Networked portable and console game systems

Amusement devices: games – Including means for processing electronic data – Perceptible output or display

Reexamination Certificate

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Details

C463S030000, C463S031000, C463S033000, C463S034000, C463S042000

Reexamination Certificate

active

07445549

ABSTRACT:
Video game systems for multiple-player games may exchange synchronizing data through the Internet or other data transmission link. These status data records keep the video game systems synchronized with each other whenever different players are trying to use the same virtual tunnel, cave, or other confined room with insufficient space for more than one player character at a time.

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