Network game system, game machine, game machine control...

Amusement devices: games – Including means for processing electronic data – With communication link

Reexamination Certificate

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Details

C463S040000, C463S043000, C463S025000

Reexamination Certificate

active

08047918

ABSTRACT:
To provide a network game system capable of switching a server-client machine, while avoiding deterioration in the excitement of a game. A network game system (10) causes each of a plurality of game machines (12) to operate as a client and at least one of the plurality of game machines (12) to operate as a server. In the where a switching determination time arrives, a switching determination unit (52) determines whether or not to switch the game machine (12) operating as a server from the game machine (12) currently operating as the server to another game machine (12) of the plurality of game machines (12), based on the play evaluation value corresponding to each of at least one of the game machines (12). In the case where it is determined not to switch the game machine (12) operating as the server from the game machine (12) currently operating as the server to another game machine, a switching determination inhibiting unit (56) inhibits a switching determination unit (52) from making a decision during a period before a given switching inhibited period elapses.

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Supplementary European Search Report dated Oct. 24, 2008.

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