Motion video signal processing for recording or reproducing – Local trick play processing – With randomly accessible medium
Reexamination Certificate
2005-06-21
2005-06-21
Tran, Thai (Department: 2616)
Motion video signal processing for recording or reproducing
Local trick play processing
With randomly accessible medium
C345S547000
Reexamination Certificate
active
06909836
ABSTRACT:
A method of optimizing the scheduling of the drawing of graphical elements of a multi-player display (102) in an image processing environment. Each player (801to804) is capable of operating asynchronously and deriving its source from a different video, film or other image format. Draw commands from each player are combined into short sequences known as graphics requests (1002to1004). A scheduler (821) selects the next graphics request for rendering by a graphics thread (831) based on the requirement to minimize state changes within the graphics card (208) while meeting the due time requirement of the graphics request, that is dependent upon the frame rate.
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Belley Benoit
Tremblay Pierre P.
Autodesk Canada Inc.
Gates & Cooper LLP
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