Amusement devices: games – Including means for processing electronic data – In a game requiring strategy or problem solving by a...
Reexamination Certificate
2007-06-12
2007-06-12
Jones, Scott (Department: 3714)
Amusement devices: games
Including means for processing electronic data
In a game requiring strategy or problem solving by a...
C463S001000, C463S009000, C463S025000, C463S029000, C463S030000, C463S031000, C463S040000, C463S041000, C463S042000, C709S220000
Reexamination Certificate
active
10430344
ABSTRACT:
A multi-player game system includes number-of-players detection means for detecting the number of players participating in the game; primary game field data storage means for storing primary game field data; secondary game field data storage means for storing at least two units of secondary game field data150, such that each unit of secondary game field data is associated with a different number of participating players; secondary game field data selection means for selecting, in accordance with the number of participating players as detected by the number-of-players detection means, one of the at least two units of secondary game field data from the secondary game field data storage means; game field generation means for combining the primary game field data with the secondary game field data to generate a game field. A plurality of players are allowed to play a game on the generated game field. Thus, in a multi-player game, it is possible to vary data concerning the game field, e.g., geography and objects, depending on the number of participating players.
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Hsu Ryan
Jones Scott
Nintendo Co. Ltd.
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