Methods for intelligent movement of objects on computer displays

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G06T 1300

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active

054251397

ABSTRACT:
A method and system for controlling the movement of an object between points on a display along natural or "intelligent" paths around obstacles includes establishing a locus of data points around each obstacle along which displayed movement of the object may proceed under conditions of the direct trajectory between points intersecting the locus of data points. "Freeway" paths are provided between remote sectors of the display to expedite "natural" movements over substantial distances around obstacles in a second embodiment.

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"Creating Arcade Games on the Commodore 64", 1984, Compute! Publications, Inc., Chapter 9, pp. 235-253.
Wilhelms, "Toward Automatic Motion Control", IEEE Computer Graphics and Applications, Apr. 1987, pp. 11-22.

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