Amusement devices: games – Card or tile games – cards or tiles therefor
Patent
1996-03-04
1997-11-25
Layno, Benjamin H.
Amusement devices: games
Card or tile games, cards or tiles therefor
273146, A63F 100, A63F 904
Patent
active
056903359
ABSTRACT:
A method of apportioning wagers between a plurality of game players includes each player receiving two cards, and having the option of drawing one additional card. The playing cards have numerical values of, ace equals one, picture cards equal zero, and all other cards equaling their face value. The cards in each player's hand are summed to form a numerical total. The least significant digit of the numerical total determines the winner, wherein a least significant digit of nine or closest thereto is the best hand. Additional game features include (1) a provision which eliminates ties (pushes), (2) a set of special dice (300/400) which are used to determine an action player, (3) a secondary player-banker who takes over for the player-banker if the bank does not reach all the players, and (4) a fast-action-bank feature in which the role of the player-banker may change during a round of play.
REFERENCES:
patent: 4535994 (1985-08-01), Cowan
patent: 5018744 (1991-05-01), Patracuolia
patent: 5397128 (1995-03-01), Hesse et al.
patent: 5529309 (1996-06-01), Bartlett
"Pai Gow" WIN magazine, Apr. 1992, pp. 39, 40 and 70.
Layno Benjamin H.
Masters Ted
Tyson Timothy T.
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