Method of playing a magnetic checkers game

Amusement devices: games – Board games – pieces – or boards therefor – Magnetic

Patent

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Details

273260, 273288, A63F 300, A63F 302

Patent

active

048610399

ABSTRACT:
A checkers game having two sets of twelve square pieces played on a sixty-four square board. Each checker of one set has a positive magnetic pole imbedded in one vertical side face. Each checker of the other set having a negative magnetic pole imbedded in one vertical side face. An opponent's checker is captured by moving an attacking checker adjacent an opponent's checker and successfully orienting the attacking checker piece such that its magnetic pole directly faces the opposite magnetic pole of the opponent's checker piece thereby causing a magnetic attraction. The two players make alternative moves by moving one square forward, sideways, back, diagonally, rotating a piece ninety or one hundred-eighty degrees, or over an adjacent piece in a jump. The play continues until one player removes all the checkers of his opponent.

REFERENCES:
patent: 2052797 (1936-09-01), Read
patent: 3680865 (1972-08-01), Davis
patent: 3746343 (1973-07-01), Shapiro

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