Method of playing a bowling game

Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Target

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A63D 300

Patent

active

048343811

ABSTRACT:
A method of playing a bowling game which includes the steps of selecting a course of a predetermined sequence of differing pin setups defining a plurality of frames to be played by a player at his respective playing station. Each player is required to deliver at least one of a preselected maximum number of balls in each of the frames. The number of balls delivered by each player in each frame is counted, along with the number of each player's pins remaining at the end of the frame, to determine a score for each player for each frame. Each player's frame score is recorded as determined by the counting. Each player's frame scores are added to determine that player's total score for the game. The players' game scores are compared to determine the winner of the game.

REFERENCES:
patent: 3153538 (1964-10-01), Rogers
patent: 3212780 (1965-10-01), Jewell
patent: 3529824 (1970-09-01), Walch
patent: 4597575 (1986-07-01), Kosof
First Stage Market Test of Brunswick's New Bowling System--Final Report, Apr. 1986.

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