Amusement devices: games – Including means for processing electronic data – In a game requiring strategy or problem solving by a...
Patent
1996-09-30
1998-07-07
Layno, Benjamin H.
Amusement devices: games
Including means for processing electronic data
In a game requiring strategy or problem solving by a...
273292, 273274, A63F 100
Patent
active
057759928
ABSTRACT:
Five decks of playing cards are shuffled together and used to deal five initial cards to a player. From these five initial cards, the player selects which cards to hold and which to discard. Replacement cards are then provided from the same five decks used to deal the initial five cards hand. A final five card hand is analyzed to determine the card combinations and, if the player has achieved one of the preselected winning combinations, the player receives an award. Because of the unique combination of five decks of playing cards, very high awards can be paid of certain winning combinations, such as five of a kind of the same card such as five Aces of Spades. Each of the five decks consists of a standard fifty-two card deck of cards having an Ace through Deuce of each suit of Spades, Hearts, Diamonds and Clubs resulting in a combined deck of 260 cards. Alternatively, each of the five deck can consist of a standard fifty-three card deck of cards having an Ace through Deuce of each suit of Spades, Hearts, Diamonds and Clubs plus a Joker resulting in a combined deck of 265 cards.
REFERENCES:
patent: 5294120 (1994-03-01), Schultz
patent: 5393067 (1995-02-01), Paulsen et al.
patent: 5577731 (1996-11-01), Jones
Weingardt Gary
Wood Michael W.
Layno Benjamin H.
Roethel John Edward
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