Method of hunting game and a game calling device for use with th

Fishing – trapping – and vermin destroying – Decoys

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A01M 2300

Patent

active

049340883

ABSTRACT:
The hunting of game, such as squirrels, is facilitated by the simultaneous steps of simulating a distress cry of a young squirrel and the sounds which would be created by a predator in attacking a young squirrel. The simulated distress cry and sounds of the attacking predator cause inactive mature squirrels to become active and to give an indication of their location, such that they can be hunted effectively during all daylight hours. The distress cry is simulated using a novel game calling device in the form of a whistle and the predator sounds may be simulated by beating the ground with portions of flexible branches of an adjacent bush.

REFERENCES:
patent: 194119 (1877-08-01), Arpisella
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patent: 2106097 (1938-01-01), Homan
patent: 2388495 (1945-11-01), Osterholt
patent: 2515023 (1950-07-01), Thomson et al.
patent: 2519324 (1950-08-01), Smith, Jr.
patent: 2643483 (1953-06-01), Walker
patent: 2712201 (1955-07-01), Wintriss
patent: 3066443 (1962-12-01), Mobley

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