Method of causing object to take motion using motion data

Computer graphics processing and selective visual display system – Computer graphics processing – Animation

Reexamination Certificate

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Details

C345S473000

Reexamination Certificate

active

07868889

ABSTRACT:
A first display displays a game image which is generated by perspective transformation of a virtual three-dimensional space. A second display is provided under a touch panel to display an image of a two-dimensional plane excluding a height direction with a player character always placed in a center position. Multiple specific coordinate positions are set at predetermined positions on the touch panel, and plural pieces of motion data are prestored in association with the respective specific coordinate positions. When a player touches the touch panel, specific coordinate positions whose associated motion data is to be blended are selected according to the coordinates of the touched position. Motion data associated with selected specific coordinate positions are blended by blend ratios according to the distances from the touched position to the respective specific coordinate positions, thereby generating motion data for causing a character to take a motion.

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English Language Abstract of JP 2003-062326, 2003.
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U.S. Appl. No. 11/538,573 to Azuma, filed Oct. 4, 2006.

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