Method for rendering shadows on a graphical display

Computer graphics processing and selective visual display system – Computer graphics processing – Three-dimension

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G06F 1500

Patent

active

058700986

ABSTRACT:
A method for rendering a shadow cast from an object illuminated by at least one light source onto at least another object on a graphical computer display. The preferred embodiment enables the rendering of accurate and realistic shadows in real-time, consequently providing a realistic view of three-dimensional objects in two dimensions. The shadow can also provide more visual clues than are otherwise available from ambient light sources. In this way, more visual information is provided to an observer.

REFERENCES:
patent: 5422986 (1995-06-01), Neely
patent: 5739819 (1998-04-01), Bar-Nahum
patent: 5742749 (1998-04-01), Foran et al.
E&S Company, "A Method for Rendering Shadows", Sep. 25, 1996 by Dee Gardiner pp. 1-11.
Computer Graphics, vol. 21, No. 4, Jul. 1987 pp. 283-291 "Rendering Antialiased Shadow with Depth Maps".
"Casting Curved Shadows on Curved Surfaces", Lance Williams, Computer Graphics Lab, NY Institute of Tech, pp. 270-274, '78.
"A Survey of Shadow Algorithms", University of Tornonto, Nov. 1990, pp. 13-32.
"Fast Shadows & Lighting Effects Using Texture Mapping", Computer Graphics, 26, 2, Jul. 1992 pp. 249-252.
"Shadows in Harmony", Dee Gardiner, Shared Technology Version 0.0.1, 20 Sep. 1996, E&S Co., pp. 1-11.

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