Method for reducing the rendering load for high depth complexity

Computer graphics processing and selective visual display system – Computer graphics processing – Three-dimension

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Details

345422, 345426, 345507, 345509, G06F 1500

Patent

active

060521252

ABSTRACT:
A method and apparatus for rendering a real-time synthetic environment on a computer display. A hidden surface removal technique is provided which combines an efficient pixel rendering architecture with a simplified modeling process. Specifically, the computer pixel graphics hardware processing load is balanced against a software geometric load to obtain optimum rendering performance by utilizing a "full" buffer in combination with adaptations of the z-Buffer and priority-list algorithms.

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patent: 5471567 (1995-11-01), Soderberg et al.
patent: 5604849 (1997-02-01), Artwick et al.
patent: 5870097 (1999-02-01), Snyder et al.
patent: 5923333 (1999-07-01), Stroyan

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