Amusement devices: games – Including means for processing electronic data
Patent
1996-12-16
1999-01-05
Manuel, George
Amusement devices: games
Including means for processing electronic data
G06F 300
Patent
active
058555129
ABSTRACT:
According to a method of programming a TV-game of the present invention, the event variation process 40 is added between processes of the TV-game program. Therefore, one of the processes of the TV-game program or the event variation process 40 is selected according to a situation of a TV-game scenario. Namely, the event variation process 40 is executed only when the event variation process 40 is selected. The event variation process 40 is not executed when anther process is selected. Therefore, the CPU load is light, because the event variation process 40 is not executed at each time. Further, even if the characters of the TV-game are many, the character motion is not paused. Therefore, the TV-game can include a variety of situations, because the steps in the TV-program are not cut off.
REFERENCES:
patent: 5231661 (1993-07-01), Harnum et al.
patent: 5274758 (1993-12-01), Beitel et al.
patent: 5393073 (1995-02-01), Best
patent: 5465384 (1995-11-01), Bejan et al.
patent: 5518253 (1996-05-01), Pocock
Aoyama Koji
Arai Koji
Tsuruoka Noriko
Hudson Soft Co. Ltd.
Manuel George
LandOfFree
Method for programming television-game does not yet have a rating. At this time, there are no reviews or comments for this patent.
If you have personal experience with Method for programming television-game, we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and Method for programming television-game will most certainly appreciate the feedback.
Profile ID: LFUS-PAI-O-857327