Method for programming television-game

Amusement devices: games – Including means for processing electronic data

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G06F 300

Patent

active

058555129

ABSTRACT:
According to a method of programming a TV-game of the present invention, the event variation process 40 is added between processes of the TV-game program. Therefore, one of the processes of the TV-game program or the event variation process 40 is selected according to a situation of a TV-game scenario. Namely, the event variation process 40 is executed only when the event variation process 40 is selected. The event variation process 40 is not executed when anther process is selected. Therefore, the CPU load is light, because the event variation process 40 is not executed at each time. Further, even if the characters of the TV-game are many, the character motion is not paused. Therefore, the TV-game can include a variety of situations, because the steps in the TV-program are not cut off.

REFERENCES:
patent: 5231661 (1993-07-01), Harnum et al.
patent: 5274758 (1993-12-01), Beitel et al.
patent: 5393073 (1995-02-01), Best
patent: 5465384 (1995-11-01), Bejan et al.
patent: 5518253 (1996-05-01), Pocock

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