Method for playing a matching game

Amusement devices: games – Board games – pieces – or boards therefor – Memory or matching games

Reexamination Certificate

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Details

C273S274000

Reexamination Certificate

active

07631872

ABSTRACT:
A preferred method includes displaying a plurality of indicia-bearing game pieces12on a gaming grid14. A player then selects game pieces12that are adjacent and that have matching indicia16. Preferably, the matching adjacent game pieces34that are selected are then removed from the gaming grid14. One or more prizes are awarded in association with the selection and removal of the matching adjacent game pieces34. Preferably, the player is also provided with the ability to shuffle any remaining non-selected game pieces32, after all matching adjacent game pieces that are perceived by the player are selected and removed. In this regard, it is possible that the player may overlook some matching adjacent game pieces34. Additionally, some preferred embodiment gaming methods incorporate the use of multiple indicia16on each game piece12for potentially matching with adjacent game pieces. Finally, awards can be awarded to a player based upon game speed and the number of shuffles required to clear the grid14, amongst other criteria. Preferably, the method also includes activation of an interactive help feature100for the bonus game. The help feature100is continuously accessible, allowing access to the help feature during play of the bonus game so that a player unfamiliar with the bonus game may receive instructions on how to play the bonus game during play of an active bonus game.

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Monte Carlo, “Hoyle's Modern Encyclopedia of Card Games”, by Walter B. Gibson, (New York, Doubleday & Co.), 1974, pp. 343, 344.
Heins Palm Page, Samegame, http://www.geocities.com/ResearchTriangle/System/2771/Pilot/palmpage.html, Mar. 1999.

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