Education and demonstration – Psychology
Patent
1990-07-30
1992-12-08
Apley, Richard J.
Education and demonstration
Psychology
434237, 434238, A63F 900
Patent
active
051693194
ABSTRACT:
A method for improving a person's skill in playing a known one player adventure video game in which a television screen is used to display a video tape of a player or computer, for example, playing through all levels of the video game. By stress reduction associated with teaching escapes, the person's skill for playing the video game increases dramatically especially upon playing the game immediately after having observed a player playing the game through all levels of play. Subliminal and/or audio messages on the video tape describing what actions are being taken by the player at each level of play of the video game further increases a person's skill for playing the video game.
REFERENCES:
patent: 4342454 (1982-08-01), Baer et al.
patent: 4586905 (1986-05-01), Groff
Juliani, Review of Jack Nicklaus Greatest 18 Holes of Championship Golf Oct. 3, 1989, pp. 1-2.
Norman, Par for the Course, Aug. 1989, pp. 2-5.
Howell, Ace Amusement Mach., Drawing, Jul. 81, Playmeter p. 43.
Apley Richard J.
Richman Glenn E.
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