Method for constructing surface of fluid-body simulation...

Computer graphics processing and selective visual display system – Computer graphics processing – Three-dimension

Reexamination Certificate

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C345S423000, C345S424000, C345S441000, C703S002000

Reexamination Certificate

active

08040347

ABSTRACT:
Thin films or sharp edges in a fluid body are expressed in the display of a particle-based fluid-body simulation. The surface construction method is a method applied to a method for rendering calculation results on the screen of a display device using data that are obtained by calculation of a fluid-body simulation based on a particle method executed by a CPU or the like. The method has a first stage of allocating a concentration sphere to a particle that is a calculation object and computing an implicit function curved surface, and computing a plurality of base vertices (V0) for creating a fluid-body surface by the implicit function curved surface; and a second stage that is executed at least one time for adjusting a surface sharpness for each of the plurality of base vertices (V0) for creating the fluid-body surface that is computed in the first stage.

REFERENCES:
Trembilski, A., Brossler, A., “Surface-Based Efficient Cloud Visualization for Animation Applications”, Journal of WSCG, 10 (2), pp. 453-460, 2002.
Blinn, “A Generalization of Algebraic Surface Drawing,”ACM Transactions on Graphics, vol. 1, No. 3, pp. 235-256, Jul. 1982.
Tanaka et al., “Development of a rigid-body calculation method using a particle method, and application thereof to computer graphics,”Japan Society of Mechanical Engineers, Papers of the 19thComputational Mechanics Conference, 2006, pp. 701-702.
Müller et al., “Particle-Based Fluid Simulation for Interactive Applications,”Eurographics/SIGGRAPH Symposium on Computer Animation, 2003.
Müller et al., “Particle-Based Fluid Simulation for Interactive Applications,” Eurographics/SIGGRAPH Symposium on computer Animation, 2003, pp. 154-159 and p. 372.
Blinn, “A Generalization of Algebraic Surface Drawing,” ACM Transactions on Graphics, 1982, pp. 235-256, vol. 1-No. 3.
Trepczynski, “Schnittmodellierung auf triangulierten Polygonoberflächen,” Technische Universität Berlin, 2002, pp. 1-66.

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