Method and system of producing cartoon animation using...

Computer graphics processing and selective visual display system – Computer graphics processing – Animation

Reexamination Certificate

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Details

C345S419000, C345S420000

Reexamination Certificate

active

07969442

ABSTRACT:
A method for producing cartoon animation using character animation and mesh deformation is provided. The system includes a motion analysis module, a mesh deformation module, a motion deformation module, and a skinning module. The motion analysis module receives existing motion data having information about non-deformed motions of a character, and extracts parameters from the existing motion data by analyzing an animation value that a character's each joint has. The mesh deformation module receives existing mesh data having information about an external appearance of a character and existing skinning data having information for cohering the parameters or bones with mesh, and generates deformed mesh data. The motion deformation module receives the existing motion data and deforms motion using the parameters. The skinning module receives the deformed mesh data, the deformed motion data, and the existing skinning data and generates character animation data having cartoon like motion.

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Ji-Hyung Lee, et al; “A Study on Cartoon Animation method using Character Animation and Mesh Deformation for Production of Animation and Game;” (Digital contents research division, ETRI, Korea, Computer Science, Ajou University, Korea, Computer Engineering, Chungnam University, Korea.
Yin Li, et al; “Stylizing Motion with Drawings;” Eurographis/SIGGRAPH Symposium on Computer Animation (2003).

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