Method and system for real-time rendering within a gaming...

Amusement devices: games – Including means for processing electronic data – Perceptible output or display

Reexamination Certificate

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Details

C463S030000, C463S032000, C463S033000, C463S034000, C463S040000, C463S041000, C463S042000, C345S419000

Reexamination Certificate

active

10688148

ABSTRACT:
A method and system for real-time rendering within a gaming environment. Specifically, one embodiment of the present invention discloses a method of rendering a local participant within an interactive gaming environment. The method begins by capturing a plurality of real-time video streams of a local participant from a plurality of camera viewpoints. From the plurality of video streams, a new view synthesis technique is applied to generate a rendering of the local participant. The rendering is generated from a perspective of a remote participant located remotely in the gaming environment. The rendering is then sent to the remote participant for viewing.

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