Method and system for displaying a representation of a three-dim

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G06T 1140

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056733771

ABSTRACT:
Disclosed are a system and method for providing a three-dimensional graphic-user interface operator experience real-time feedback to modification to three-dimensional objects projected onto a computer display screen. Three-dimensional data is modified in surface space and then transformed from surface space to object space and then transformed again so that it can be projected to screen space. In transforming from surface space to object space, the data is characterized so that appropriate steps can be taken to cause the transformation.

REFERENCES:
Foley, James D., et al, Computer Graphics: Principles and Practices, Addison-Wesley Publishing Co., 2nd ed. pp. 251-283, (1990).
Two-Part Texture Mappings, by Eric A. Bier and Kenneth R. Sloan, Jr., IEEE, Spe. 1986, pp. 40-53.
Direct WYSIWYG Painting and Texturing on 3D Shapes, by Pat Hanrahan and Paul Haeberli, Computer Graphics, vol. 24, No. 4, Aug. 1990, pp. 215222.

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