Method and apparatus for three-dimensional input entry

Computer graphics processing and selective visual display system – Computer graphics processing – Three-dimension

Reexamination Certificate

Rate now

  [ 0.00 ] – not rated yet Voters 0   Comments 0

Details

C345S156000

Reexamination Certificate

active

06198485

ABSTRACT:

BACKGROUND OF THE INVENTION
1. Field of the Invention
This invention relates to computer systems. In particular, the invention relates to three-dimensional (3-D) input entry devices.
2. Description of Related Art
Three-dimensional (3-D) graphic and imaging systems have been popular for a number of years. High performance processors with 3-D capabilities have been developed for 3-D applications such as animation, visualization, games, and education.
In many interactive 3-D applications, the user needs to interact with the system in a 3-D world. The traditional input entry devices, e.g., mice, tablet digitizers, track balls, only provide two-dimensional (2-D) input information. For example, in a 3-D system having three coordinates (x, y, z), the 2-D input information includes only the (x, y) coordinates. The depth information (the z-dimension) is usually missing. The input data, therefore, does not represent sufficient information to fully utilize the 3-D world as generated or processed by the graphics or imaging programs.
There are a number of ways to process 3-D information in the system. The simplest way is to assume that the depth dimension is constant. In essence, this method ignores the depth information or assigns a predetermined depth dimension. This method is undesirable because it does not provide the user the means to change the depth dimension. Another way is to convert the 3-D world from the program to a 2-D world as seen by the user and process the 2-D input on this 2-D remapped world. This method introduces ambiguity in processing the data. Another way is to provide 3-D input devices and/or subsystems used in virtual reality systems such as gloves, head-mounted display. This method is expensive and requires complex hardware modifications.
Therefore, there is a need in the technology to provide a simple and efficient method to navigate in 3-D worlds.
SUMMARY OF THE INVENTION
The present invention is directed to a method and apparatus for providing three-dimensional (3-D) input data to a computer. A marker is moved in a 3-D work place. The marker has at least one unique feature distinctive from other objects in the 3-D work place. The movement of the marker in the 3-D work place is sensed by at least two sensors in a stereo imaging geometry to produce stereo images containing the marker. The stereo images are processed to produce marker images. The 3-D coordinates of the marker are computed from the marker images to provide the 3-D input data to the computer.


REFERENCES:
patent: 4935728 (1990-06-01), Kley et al.
patent: 5305012 (1994-04-01), Faris
patent: 5616078 (1997-04-01), Oh
patent: 5636334 (1997-06-01), Hidaka
patent: 5748199 (1998-05-01), Palm
patent: 5818424 (1998-10-01), Korth
patent: 6064354 (2000-05-01), DeLuca

LandOfFree

Say what you really think

Search LandOfFree.com for the USA inventors and patents. Rate them and share your experience with other people.

Rating

Method and apparatus for three-dimensional input entry does not yet have a rating. At this time, there are no reviews or comments for this patent.

If you have personal experience with Method and apparatus for three-dimensional input entry, we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and Method and apparatus for three-dimensional input entry will most certainly appreciate the feedback.

Rate now

     

Profile ID: LFUS-PAI-O-2469733

  Search
All data on this website is collected from public sources. Our data reflects the most accurate information available at the time of publication.