Method and apparatus for playing a card game including a...

Amusement devices: games – Card or tile games – cards or tiles therefor

Reexamination Certificate

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C463S011000

Reexamination Certificate

active

06523829

ABSTRACT:

The present application is related to the following co-pending and commonly-owned applications: U.S. patent application Ser. No. 08/885,345, entitled “A Gaming Device for Operating in a Reverse Payout Mode and a Method of Operating Same”, and filed on Jun. 30, 1997; U.S. patent application Ser. No. 09/109,839, entitled “Video Poker Device and Method of Operation Thereof”, and filed on Jul. 2, 1998; and U.S. patent application Ser. No. 09/610,120, entitled “Method and Apparatus for Playing a Card Game Including a Bust Insurance Option”, and filed on the same day as the present application. The contents of each of these related applications is incorporated herein by reference.
FIELD OF THE INVENTION
The invention generally relates to a method of playing a card game and, in particular, relates to a method of playing a card game such as Blackjack wherein a player who made an initial bet and was dealt an unfavorable starting hand has at least one additional option, such as obtaining bust insurance or mortgaging a round of play.
BACKGROUND OF THE INVENTION
Blackjack, which is also known as Twenty-one, is a popular card game often played in physical casinos, online or “virtual” casinos, and other gaming venues. In Blackjack, a dealer representing the casino or “house” is pitted against one or more players, with the dealer playing separately against each player. While a popular version of Blackjack is described herein, other versions with slightly different rules are also played. In each round of play, each player makes an initial bet before any cards are dealt. The dealer then deals a starting hand consisting of two cards to each player and to himself. The two cards dealt to each player are typically turned face up, but only one of the two cards dealt to the dealer is turned face up (i.e., the “dealer upcard”). Each numbered card (i.e., each card numbered “2”-“10”) has a value equal to the card number, each face card (i.e., each jack, queen and king) has a value of ten, and each ace has a value of one or eleven, depending on which value is more beneficial to the player. The suit of each card does not affect its value. The value of the starting hand for each player, and for the dealer, is determined by totaling the value of the two cards. For example, a starting hand consisting of a five of spades (“5
”) and a ten of clubs (“T
”) has a total value of 15.
Note that, in the remainder of the present specification, each card is referred to by a two-digit code, with the first digit representing the card's rank (i.e., 2-9, T for “ten”, J for “jack”, Q for “queen”, K for “king”, and A for “ace”), and the second digit representing the card's suit (i.e.,
for “club”,
for “diamond”,
for “heart”, and
for “spade”). As noted above, however, the suit of each card does not affect its value.
The party (i.e., each player or the dealer) that accumulates cards with the highest numerical total, without exceeding 21, wins the round of play. To increase the total value of his starting hand, each player is allowed to take as many additional cards or “hits” as desired until that player chooses to “stand” with a final hand having a total value of less than or equal to 21, or until that player “busts” with a final hand having a total value exceeding 21. If the player busts, he loses his initial bet. If not, once each of the remaining players has finished his turn, the dealer turns over the card that he dealt face down to himself. If the dealer's hand has a total value of 17 or greater, he is typically required to stand. However, if the dealer's hand has a total value of less than 17, he is typically required to draw one or more additional cards until he obtains a hand with a total value of 17 or greater, at which point he must stand. Thus, the dealer has no discretion about taking cards. If the dealer's final hand is greater than 21, each player who did not bust wins. If the dealer's final hand has a total value of between 17 and 21, inclusively, any player who did not bust and has a final hand having a total value greater than the total value of the dealer's final hand wins, while any player who did not bust but has a final hand having a total value less than the total value of the dealer's final hand loses. Each winning player is typically paid based upon his initial bet using a 1:1 ratio (e.g., so that a $10 bet results in a $20 payout), while each losing player loses his initial bet. (In this application, the amount of a “payout” includes the return of the underlying bet plus any net winnings.) If a player's final hand has the same total value as the dealer's final hand, the result of the round of play is declared to be a “push”, and the player's initial bet is returned to him.
Blackjack is typically played in accordance with a number of other conventional rules. For example, if a player's starting hand consists of an ace and a second card having a value of ten (e.g., a ten or a face card), for a total value of 21, the player is deemed to have a winning hand referred to as a “Blackjack”. A player who has a Blackjack is typically paid based upon his initial bet using a 1.5:1 ratio (e.g., such that a $10 bet results in a $25 payout), unless the dealer was also dealt a Blackjack, in which case the round of play may be declared to be a push. A Blackjack is different, and has a different payout, than a final hand having more than two cards and which has a total value of 21. A Blackjack will beat such a final hand having a total value of 21.
The card game of Blackjack also includes a number of other conventional rules that provide a player with additional options for playing the game. For example, Blackjack includes rules for conventional “insurance” (hereinafter referred to as “Blackjack insurance” or “21 insurance”), “surrender”, “doubling down”, and “splitting pairs”. Each of these rules is now described in the following paragraphs.
“Blackjack insurance” provides each player with the option of making a side bet if that player believes, based upon the dealer upcard, that the dealer may have a Blackjack. Blackjack insurance is a side bet since it is distinct from the player's initial bet. A player is allowed to make a Blackjack insurance side bet only if the dealer upcard is an ace. A player is typically allowed to wager, for this side bet, up to one-half of his initial bet. A player wins this side bet if the card that was initially dealt face down to the dealer completes a Blackjack for the dealer, and otherwise loses this side bet. A player who wins this side bet will typically be paid based upon his side bet using a 2:1 ratio (e.g., such that a $5 side bet results in a $15 payout), while a player who loses will lose his side bet. Since a player who wins this side bet is likely to have lost the initial bet (since the dealer's hand turned out to be a Blackjack), the player's winnings on this side bet will typically cancel out the player's loss on his initial bet, hence the name “Blackjack insurance” for this side bet. Thus, with Blackjack insurance, each player is allowed to place a side bet that will win if the dealer's hand turns out to be a Blackjack.
“Surrender” provides each player with the option of terminating a round of play after the starting hands have been dealt, for use in situations where that player has been dealt a “bad” starting hand that is likely to bust (if an additional card is drawn) or to lose to the dealer's hand (if an additional card is not drawn). If, for example, a player's starting hand consists of a 5
and a 10
and the dealer's upcard is a J
, only an additional card of 6 or below will not “bust” the player, while “standing” with only 15 points is likely to lose to the dealer. In this situation, the player is likely to bust or lose. Surrender is typically practiced by the player taking back one-half of his initial bet and “surrendering” the other one-half of his initial bet to the dealer while terminating the round of play. For example, if a player who made a $10 initial bet

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