Mechanism for reducing Z buffer traffic in three-dimensional...

Computer graphics processing and selective visual display system – Computer graphics processing

Reexamination Certificate

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Details

C345S421000, C345S422000, C345S501000, C345S619000, C381S324000

Reexamination Certificate

active

10648496

ABSTRACT:
Z buffer traffic experienced during graphics processing is reduced by using a compression mechanism to reduce the amount of information stored in the z buffer. The compression mechanism may be a delta-based z compression mechanism, which stores deltas in the z buffer rather than actual z values. These deltas may be used at a later time to compute the z values. By storing deltas instead of actual z values, the compression mechanism makes it possible to store significantly less information in the z buffer. By reducing the amount of information stored in the z buffer, less information will be read from and written to the z buffer, which in turn, reduces z buffer traffic. To further reduce z buffer traffic, selected deltas may be stored not in the z buffer but rather in a storage local to a graphics processing mechanism (GPM). Storing selected deltas in local storage obviates the need to read from or write to the z buffer for those deltas. As a result, z buffer traffic is even further reduced.

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Apple Computer, U.C. Santa Cruz, entitled “Hierarchical Z-Buffer Visibility” by Ned Green, Michael Kass & Gavin Miller, (7 pgs).
Institute of Electrical and Electronics Engineers, entitled “LOCO-I: A Low Complexity, Context-Based, Lossless Image Compression Algorithm” by Marcelo J. Weinberger, Gadiel Seroussi and Guillermo Sapiro, Hewlett-Packard Laboratories, (11 pgs), © 1996.
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