Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Target
Patent
1977-01-19
1978-06-20
Pinkham, Richard C.
Amusement devices: games
Aerial projectile game; game element or accessory therefor...
Target
A63B 7104
Patent
active
040957853
ABSTRACT:
An electronic game includes an array of three rows of indicators, one row of which is sequentially actuated by a scanning circuit. The second row aligned with the first row provides indicators actuated each time an indicator of the first row has been matched by an aligned one of a third row of aligned indicators in turn sequentially actuated for a predetermined period of time in response to the player actuation of a push button switch. The game includes an adjustment for varying the scanning rate of the first row of indicators and for providing a predetermined period of time in which the player has to win the game by matching each of the scanned indicators with the simultaneous actuation of an aligned indicator of the third row. In one embodiment, the matching of the scanned indicators can be done randomly, while in an alternative embodiment, they must be matched sequentially.
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patent: 2491888 (1949-12-01), Baker
patent: 2984017 (1961-05-01), Pask
patent: 3770269 (1973-11-01), Elder
patent: 3869812 (1975-03-01), Arakelian
patent: 3918176 (1975-11-01), Abernethy et al.
patent: 4017081 (1977-04-01), Windisch
Hum Vance Y.
Pinkham Richard C.
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