Management of player information in a multiplayer network...

Amusement devices: games – Including means for processing electronic data – With communication link

Reexamination Certificate

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Reexamination Certificate

active

07134961

ABSTRACT:
A player can easily select a desired game, and the information about players can be appropriately managed and provided. A user terminal transmits self-introduction information to a room master. The room master adds the self-introduction information from the user terminal to the player table list. Additionally, the self-introduction information is added to update history data, and a count value of the update history counter is incremented. The user terminal adds the current count value of the update history counter and ask the room master for an update history. Upon receipt of the update history requests from multiple user terminals, the room master transmits data to all user terminal members (addressed to the IRC channel) in the room. The data is transmitted sequentially from the update history data associated with the oldest update counter value in the requests to the update history data associated with the latest history counter value of the room master.

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Japanese Notice of Reasons for refusal mailed on Aug. 26, 2003 for Japanese Application No. 2001-279325 w/English translation.
English Language Translation for JP Appln. No. 8-16440.
English Language Translation for JP Appln. No. 2000-10868.
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English Language Abstract of JP Appln. No. 2001-0 76179.
English Language Abstract of JP Appln. No. 2001-142801.

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