Amusement devices: games – Puzzles – Jumping movement
Patent
1982-04-27
1984-09-18
Oechsle, Anton O.
Amusement devices: games
Puzzles
Jumping movement
273281, A63F 908
Patent
active
044719590
DESCRIPTION:
BRIEF SUMMARY
The subject of the invention is a logical toy which consists of a square or oblong bearing plate provided with longitudinal and transverse grooves and with guide blocks rising out of the plane of the plate at the four corners, and of an upper pusher sliding in two directions, whose width is determined by the guide blocks, and furthermore of at least one lower pusher moving perpendicularly to the direction of movement of the upper pusher, and of a certain number of square game pieces, 11 game pieces in a preferred exemplary embodiment, on which numerals, designs or other symbols are printed. The bearing plate forms a single plane with the pushers moving in the grooves and with the independent square game pieces disposed side by side in the recesses of these pushers: the structure consisting of the components assembled in this manner is sealed up by a cover plate provided preferably with circular openings or with openings corresponding to other regular geometrical shapes, or a transparent cover plate having no openings, which is fastened to the bearing plate in a known manner by an unreleasable bond.
In this manner, the square game pieces which can be moved perpendicularly to one another within the flat, oblong structure, and which are shifted about by the pushers in the direction of their movement, are visible through the openings in the cover plate or through the transparent cover plate; and the numerals, designs or symbols can be arranged by operating the pushers in correct logical sequence, in a predetermined order corresponding to the content which the pieces bear in combination.
In a logical toy in accordance with the invention which is constructed according to a preferred exemplary embodiment, at least two of the square game pieces are concealed by the cover plate; thus only nine numbers or designs are visible through the openings in the cover plate. The other three "blind" or "fake" openings are reserved for the combination possibilities resulting from the displacement of the pushers, on the basis of the game pieces which are concealed by the cover plate in the basic position, and which by the manipulation of the pushers are brought under the "windows", i.e., the openings in the cover plate, and by such manipulation can cooperate in the production of the predetermined logical combination, e.g., the configuration of the sequence of the numbers or of a certain picture.
Flat toys which can be carried about in the pocket and are constructed in the form of a quadrilateral body and in which a logical order, e.g., numerical order, can be produced by the displacement of square plates, are already known. Such a toy is, for example, the American toy operating on the principle of the shifting about of square plates and distributed under the name, "Sam Lloyd's Fifteen Puzzle". The square, flat body is divided into squares and fifteen square plates can be shifted about horizontally and vertically. The space of the sixteenth plate is empty; thus, the establishment of the order can be achieved by shifting the square plates about and making proper use of the empty square. The object of the game is the arrangement of the numbers on the plates, in the course of which--that is, in the performance of the steps required for the arrangement--only one plate can be moved away from its space at a time.
It can be proven mathematically that only half of the possible combinations of a set consisting of 15 plates can be achieved by shifting them about using the 15 plates and one empty space.
The purpose of the logical toy in accordance with the invention is therefore the expansion of the combinations achievable by this toy, and the creation of the possibility of making the combinations more changeable. The basic principle departs substantially from that of the known toys having the same purpose.
The composition and the inner structure of the toys according to the invention will be described hereinbelow in conjunction with a number of examples, with the aid of the appended drawings. In the drawings,
FIG. 1 shows the logical toy i
REFERENCES:
patent: 332211 (1885-12-01), Protheroe
patent: 3680867 (1972-08-01), Zimmerman
patent: 4303246 (1981-12-01), Strongin
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