Amusement devices: games – Surface projectile game; game element – Simulated game
Patent
1975-01-27
1976-06-01
Apley, Richard J.
Amusement devices: games
Surface projectile game; game element
Simulated game
35 25, A63F 902
Patent
active
039603806
ABSTRACT:
A rapid-firing game machine wherein a player with a light-emission gun fights a series of simulated fights with images of objects (e.g. gunmen) on a motion-picture screen. A first film on a first projector has a plurality of scenes each including one of the gunmen and a second film has the same number of scenes showing the corresponding gunmen in defeated condition, a successful firing of the player's weapon causing said second projector to be driven and brought into projecting relation with said screen while said first projector remains to be driven but not in projecting relation and an unsuccessful firing of the weapon causing said first projector to remain in projecting relation while the second projector remains to be driven for a while but not in projecting relation.
REFERENCES:
patent: 2230149 (1941-01-01), Weddington
patent: 2406574 (1946-08-01), Waller
patent: 2593117 (1952-04-01), Davenport
patent: 2995834 (1961-08-01), Rowe
patent: 3655192 (1972-04-01), Hall
patent: 3802099 (1974-04-01), Mell
Apley Richard J.
Nintendo Co. Ltd.
Siskind Marvin
LandOfFree
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