Amusement devices: games – Puzzles – Jumping movement
Reexamination Certificate
2009-12-21
2010-12-28
Mendiratta, Vishu K. (Department: 3711)
Amusement devices: games
Puzzles
Jumping movement
C273S275000, C273S261000
Reexamination Certificate
active
07857312
ABSTRACT:
A puzzle game of the present invention consists of a field of play having associated positions upon which place-indicators are placed during game play along a predetermined game path. Placement of the place-indicators represents a sequential series of steps from a starting point along a game path in the field of play to an end point. Each of the steps is dependent on a predetermined step pattern and the place-indicator is placed on the position upon which the end of the step pattern falls. The solution to the puzzle is achieved by the placement of all place-indicators between the starting point and the end point. In order to indicate a particular game path, at least two place-indicators are pre-placed as givens in the solution. The place-indicators may be, by non-limiting example, numerals, letters or a group of shapes with a predetermined series displayed on the game play interface, but outside of the field of play.
REFERENCES:
patent: 6460855 (2002-10-01), Shinderovsky
Benedek Gyora Mihaly Pal
Seger Shai
Friedman Mark M.
Mendiratta Vishu K.
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