Interactively reducing polygon count in three-dimensional graphi

Computer graphics processing and selective visual display system – Computer graphics processing – Three-dimension

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G06T 500

Patent

active

058943080

ABSTRACT:
The number of polygons in a 3D graphic object is adjusted by receiving interactive input from a user through a user-interface abstraction, and altering the number of polygons in the 3D graphic object in real time based on the input received from the user.

REFERENCES:
patent: 5359704 (1994-10-01), Rossignac et al.
patent: 5448686 (1995-09-01), Borrel et al.
Schroeder, William J., Johnathan A. Zarge, William E. Lorenson. "Decimation of Triangle Meshes", Computer Graphics, vol. 26, No. 2, Jul. 1992, pp. 65-70.
Rossignac, Jarek R. and Paul Borrel, "Multi-Resolution 3D Approximations for Rendering Complex Scenes", Research Report, IBM Research Division, Computer Science, Feb. 19, 1992, pp. 1-4.
DeHaemer, Michael J., Jr. and Michael J. Zyda, "Simplification of Objeccts Rendered by Polygonal Approximations", Computer & Graphics, vol. 15, No. 21, 1991, pp. 175-184.

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