Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Simulated game
Patent
1988-06-17
1990-01-23
Oechsle, Anton O.
Amusement devices: games
Aerial projectile game; game element or accessory therefor...
Simulated game
273 1E, 273 85G, 273316, 273DIG28, 273 85R, 434 45, 434 69, 434 55, 340727, 272 1C, 272 1B, A63B 6700, A63F 706
Patent
active
048953768
ABSTRACT:
An interactive game includes a housing with a first part and a second part. The first part is moveable with respect to the second part and carries a liquid crystal display. Switches provide electrical signals indicating the position of the first part with respect to the second part. A microcomputer connected to both the display and the switches is programmed to generate electrical signals to produce a moving image on the display. Movement of the first part of the housing with respect to the second part moves the display and the images thereon in a consistent fashion. A manually operable switch is provided to generate hit indicating events under operator control. When the images enter a target region they may be obliterated from the display by a manually generated hit indicating event.
REFERENCES:
patent: 4461470 (1984-07-01), Astroth et al.
patent: 4478407 (1984-10-01), Manabe
patent: 4527980 (1985-07-01), Miller
patent: 4580782 (1986-04-01), Ochi
patent: 4582323 (1986-04-01), Minkoff et al.
patent: 4710129 (1987-12-01), Newman et al.
Harrison Jessica J.
Oechsle Anton O.
Tigers Electronics, Inc.
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